KartaVR 4.0.1 for Reactor Documentation


Version 4.0.1 - Released 2019-01-06
by Andrew Hazelden

Email: andrew@andrewhazelden.com
Web: www.andrewhazelden.com

KartaVR

Pricing and Availability

KartaVR v4 is freeware distributed exclusively through the Steak Underwater user community platform via the WSL Reactor package manager. KartaVR v4 can be used on personal and commercial projects at no cost. KartaVR can legally be installed, for free, on an unlimited number of computers and render nodes via the Reactor Package Manager.

KartaVR works with Fusion (Free) v9, Fusion Studio v9, Fusion Render Node v9, Resolve (Free) v15+, and Resolve Studio v15+. KartaVR runs on Windows 7-10 64-Bit, macOS 10.10 - 10.14, and Linux 64-Bit RHEL 7+, CentOS 7+, and Ubuntu 14+ distributions.

KartaVR technical support is available through the "Steak Underwater" user community:
https://www.steakunderwater.com/wesuckless/index.php

KartaVR Example 360VR Stitching Comps:
http://www.andrewhazelden.com/projects/kartavr/examples/

Reactor Atom Package - Supporting 360VR Stitching Project Files

KartaVR is (C) Copyright Andrew Hazelden 2014-2018. All rights reserved.

Overview

"Karta" is the Swedish word for map. With KartaVR you can easily stitch, composite, retouch, and remap any kind of panoramic video: from any projection to any projection. The KartaVR plug-in works inside of Blackmagic Design's powerful node based Fusion Standalone 9 and Resolve 15 software. KartaVR provides the essential tools for VR, panoramic 360° video stitching, and image editing workflows.

Create Amazing VR Content

Unlock a massive VR toolset consisting of 138 nodes, 57 scripts, and 6 macroLUTS that will enable you to convert image projections, apply panoramic masking, retouch images, render filters and effects, edit stereoscopic 3D media, create panoramic 3D renderings, and review 360° media in Fusion's 2D and 3D viewers.

KartaVR integrates with the rest of your production pipeline through a series of "Send Media to" scripts. With a single click you can send footage from your Fusion composite to other content creation tools including: Adobe After Effects, Adobe Photoshop, Adobe Illustrator, Affinity Photo & Designer, PTGui, Autopano, and other tools.

UV Pass Stitching

The KartaVR plug-in makes it a breeze to create content for use with virtual reality HMDs (head mounted displays) like the Oculus Rift, Samsung Gear VR, HTC VIVE, and Google Cardboard. The toolset can also output "Domemaster" formatted imagery for exhibition in immersive fulldome theatres.

With KartaVR you can remap 360° media between LatLong, cylindrical, angular fisheye, domemaster, and countless cubic formats like the popular GearVR and Horizontal Cross layouts.

Panoramic Conversions

KartaVR was formerly known as the "Domemaster Fusion Macros". With the release of KartaVR 3 the entire toolset has been revised and now meets the challenging needs of VR, 360° Spherical video, and theatrical fulldome production.

New Features in KartaVR 4

The video snapshot tool could be used for stop motion animation work. Or a VFX supervisor could use it to grab footage from a video camera to help with on-set production comp-viz work. Or an XR media producer could do a fast node based 360VR stitching test in Fusion to make sure the footage being captured on location is going to be able to be fine-stitched in post without any show-stooping issues.

New Features in KartaVR 3.5

Volumetric VR 6DOF VR Stereo Support

Z360 Stereo

KartaVR now has a collection of panoramic 360° depthmap data compatible "Z360" nodes that allow you to create 6DOF stereo VR output inside of Fusion. As part of this new 6DOF workflow, KartaVR also supports using Fusion Studio's "Disparity" node with the Z360 toolset to extract depth information from your live action camera rig footage.

Tools for Photogrammetry Workflows

KartaVR has a new Send Media to Photoscan script that helps people who are working with photogrammetry (image based modelling) workflows. This script instantly creates an AGI Photoscan project file out of your selected Fusion based loader/saver imagery. This makes for a really efficient pipeline that allows you to key your greenscreen shot photogrammetry footage using Primatte in Fusion and then process the footage in AGI Photoscan with geometry based alpha masking.

There is an accompanying Send Media to Photoscan YouTube video tutorial that shows the new toolset in action using studio shot footage.

Send Media to Photoscan

A pair of nodes called ImageGridCreator and ImageGridExtractor help create/extract image sequences from a tiled image grid layout. This is handy if you are working with photogrammetry or lightfield source imagery that might be coming from a combined "sprite atlas" style image grid layout.

Pikachu 13x10 Image Grid

Dig into the Example Projects
KartaVR now includes 64 Fusion example projects. Each one contains detailed descriptions of a panoramic compositing workflow. Explore the projects and learn new techniques that will take your VR project to the next level. There is also a fun roller coaster example that demonstrates how to render VR content directly in Fusion's 3D animation environment.

New Features in KartaVR 3.0

Oculus Rift Support in Fusion
An Oculus Rift stereo rendering camera provides the ability to view Fusion composites directly on Oculus Rift DK1 and DK2 head mounted displays. This feature works on Windows, Linux, and macOS systems that support HDMI video output. The Oculus Rift head tracking module is not supported, but manual navigation controls in Fusion can be used to interactively adjust the camera's point of view.

Oculus Rift DK2

Import PTGui Project Files
You can now import a PTGui stitching project file into Fusion. This will make a new composite with all of the nodes required to stitch your footage in seconds.

UV Pass Based High Speed Panoramic Conversions
KartaVR is able to dramatically simplify the process of building a fast and high quality UV pass based panoramic 360° video stitch. This UV Pass technique allows you to stitch and remap imagery between any image projection imaginable.

System Requirements

KartaVR is compatible with Fusion (Free) and Fusion Studio 9.0.2, and Resolve (Free) and Resolve Studio 15.2+. KartaVR runs on Windows 7-10 64-Bit, macOS 10.10 - 10.14, and Linux 64-Bit RHEL 7+, CentOS 7+, Ubuntu 14+ distributions.

KartaVR Gallery

Gallery 1

Gallery 2

Gallery 3

Gallery 4

Gallery 5

Gallery 6

PanoView Supported Viewers

The PanoView script allows you to click on any node in Fusion and quickly send your immersive 360° media to an Oculus Rift head mounted display or external media playback program:

Google Cardboard VR View Publishing

The "Publish Media to Google Cardboard VR View" script lets you customize the settings and generate a Google Cardboard VR View webpage that can be viewed locally or pushed via Apache web sharing and WiFi to a smartphone with a Google Cardboard HMD.

Macros Included

Conversion Macros

Filter Macros

LookingGlass Macros

Mask Macros

Miscellaneous Macros

Paint Macros

Photogrammetry

Renderer3D Macros

Stereoscopic Macros

Transform Macros

UV Pass Macros

Viewer Macros

Z360 Macros

Table of Contents