PlayblastVR Version 2.1 Adds Maya 2017 Support, and an Advanced Tab in the Render Settings Window

Overview PlayblastVR version 2.1 was released today. PlayblastVR is a renderer for Maya that creates hardware rendered panoramic images using OpenGL or DirectX, and Maya's native Viewport 2.0, High Quality Viewport, or the Legacy Read More...

Maya 2016 Legacy Hypershade Mode

Today I spent some time working on a new Domemaster3D update that is under development. Part of that effort was in improving the Dome Diagnostics tool that analyzes your Maya session and probes the Maya settings, active plugins, renderers, Read More...

The Fulldome Blog – Fisheye & Spherical Collection

Jason Fletcher of  "The Fulldome Blog" has finished the latest update to his big list of Fulldome/Panoramic 360°/VR lens shaders and post production tools. I'm constantly impressed with the rapid growth of the VR tools that have come Read More...

Preparing Immersive Video for Youtube 360 and Facebook 360

By now you've probably heard of the new Facebook 360 degree video player and maybe even watched the Star Wars 360 degree video clip, or the Boston Museum of Science clip from their latest fulldome planetarium show "From Dream to Discovery: Read More...

Domemaster3D Vray for Maya Update

I put together a new Domemaster3D Vray for Maya shelf and created a set of native Maya stereo camera rigs for the Vray ported versions of the DomemasterStereo and LatLongStereo shaders. The new Maya stereo camera rigs automatically Read More...

Domemaster3D Shaders for Vray Port

Hi. I've posted an initial working version of the Vray for Maya Domemaster3D shaders on Github. It can been accessed by opening up the Vray folder: https://github.com/zicher3d-org/domemaster-stereo-shader/tree/master/vray The Vray Read More...