Editing Adobe ExtendScript JSX Files in TextWrangler and BBEdit

I wanted to pass along a tip that will help you edit an Adobe ExtendScript JSX file on your Mac. If  you are wondering what the heck an ExtendScript text file is, it is the default scripting language used to control and automate Read More...

Maxwell Render ASCII Scene Format

I've started work on creating a Maxwell Render based ASCII text scene description format. This will make it easier for a visual effects artist, or a rendering technical director to make quick edits to a Maxwell scene file using a Read More...

Arnold Syntax Highlighter Updated

One of the projects I have been working on for a few years now is a set of syntax highlighting modules for the excellent and now industry standard visual effects rendering tool called Arnold by Solid Angle. Arnold is an easy to use and Read More...

Maxwell Render for Maya Scripting

Overview I recently responded to a question on the he_3d Google Group about Maxwell Render for Maya MEL scripting and thought I should post the same information here so the Maxwell VFX pipeline scripting tips are accessible to a Read More...

Importing MOVE Animation Data into Maya

Overview A few years ago I wrote a blog post on how to export ASCII formatted MOVE animation data from Maya. Here is a sequel to that blog post that covers importing a MOVE file into a Maya scene. In the previous blog post I mentioned Read More...

Mikromedia PIC32 Soccer Bounce Demo

It's been a while since I posted a Mikromedia example on my blog so I've put together a "Soccer Bounce" demo that uses the Mikromedia PIC32 board's accelerometer input to roll a soccer ball around on the TFT screen. The code was Read More...