PlayblastVR Goes Rogue – Learn how PlayblastVR was used in the Production of Star Wars: Rogue One

I'm excited to finally be able to share the news that PlayblastVR was used on-set during the production of the Star Wars: Rogue One movie. To learn more, check out the May 5th, 2017 FMX conference talk "Rogue One," a Case Study in Read More...

PlayblastVR v1.4 for Softimage Released

PlayblastVR v1.4 for Softimage has been released today and is available as a free update for existing customers. PlayblastVR V1.4 Changes: PanoView support for GoPro VR Player, and QuickTime Player PanoView updated Amateras and Read More...

PlayblastVR Version 2.2 Improves Panoramic Scene Integration

PlayblastVR version 2.2 was released today. PlayblastVR is a renderer for Maya that creates hardware rendered panoramic images using OpenGL or DirectX, and Maya’s native Viewport 2.0, High Quality Viewport, or the Legacy rendering modes. Read More...

PlayblastVR Used on Conan O’Brien’s San Diego Comic Con VR Project

"The Molecule" visual effects company used my PlayblastVR for Maya rendering software to speed up production on Conan O’Brien's San Diego Comic Con VR project. The Pond5 website has a new article that describes the production process Read More...

PlayblastVR Version 2.1 Adds Maya 2017 Support, and an Advanced Tab in the Render Settings Window

Overview PlayblastVR version 2.1 was released today. PlayblastVR is a renderer for Maya that creates hardware rendered panoramic images using OpenGL or DirectX, and Maya's native Viewport 2.0, High Quality Viewport, or the Legacy Read More...

PlayblastVR for Maya v2.0 Released

After many months of development effort the new PlayblastVR for Maya Version 2.0 release is finally complete! It includes support for Maya 2016 Extension 2 (aka. Maya 2016.5). PlayblastVR for Maya v2.0 available for purchase through the Read More...