PlayblastVR Bifrost Splash + Foam Simulation

  This project used the PlayblastVR for Maya renderer to create an equirectangular 360° VR previz animation from a Maya based fluid simulation. You can pan around and view an immersive panoramic version of the Bifrost Read More...

Domemaster3D End of Support

I've collaborated with Roberto Ziche on the development of the Domemaster3D suite of open source fulldome stereo and LatLong stereo production lens shaders for quite a few years now. The DomeAFL_FOV_Stereo lens shader that Rob Read More...

PlayblastVR Goes Rogue – Learn how PlayblastVR was used in the Production of Star Wars: Rogue One

I'm excited to finally be able to share the news that PlayblastVR was used on-set during the production of the Star Wars: Rogue One movie. To learn more, check out the May 5th, 2017 FMX conference talk "Rogue One," a Case Study in Read More...

Animating Mental Ray for Maya Lens Shader Attributes

This blog post is a tip for Domemaster3D for Maya users. If you want to be able to keyframe animate Mental Ray lens shader attributes in Maya 2016+ you need to open the Maya Preferences window and disable parallel evaluation. This is Read More...

Domemaster3D v2.2.2 Released

I'm hearing more and more that 2017 will be the big year for VR. With that in mind, I've launched the latest Domemaster3D version 2.2.2 release in time for the New Year's celebrations. The Domemaster3D toolset is a popular plugin that Read More...

Mental Ray Integrated Development Environment

The latest NVIDIA release of mental ray 3.14 for Maya is a big one. One of the nicest improvements is the fact that mental ray standalone is now included with every mental ray batch rendering license. This means artists are able to go Read More...