Exploring Blendy 360 Cam for Cinema4D

Recently I had a chance to take a look at United VJs's "Blendy 360 Cam" plugin for Cinema4D. It offers Maxon Cinema4D users a native panoramic 360 degree rendering option that works with Cinema4D's built in renderer. The Blendy 360 Read More...

The Fulldome Blog – Fisheye & Spherical Collection

Jason Fletcher of  "The Fulldome Blog" has finished the latest update to his big list of Fulldome/Panoramic 360°/VR lens shaders and post production tools. I'm constantly impressed with the rapid growth of the VR tools that have come Read More...

Arnold Syntax Highlighter Updated

One of the projects I have been working on for a few years now is a set of syntax highlighting modules for the excellent and now industry standard visual effects rendering tool called Arnold by Solid Angle. Arnold is an easy to use and Read More...

How to Port an Arnold Lens Shader UI from Maya to Cinema4D

2016-02-28 Update Note: I was recently informed that the Arnold C4DtoA "resource_generator" tool has added a new option: [crayon-58d718cc17c8e401163205-i/] which means you no longer have to change the ainode text into aitag items when Read More...

Domemaster3D for Cinema4D + Arnold C4DtoA

Update: You can now download the beta version of the Domemaster3D Cinema4D + Arnold C4DtoA shaders from the Domemaster3D project page. There is a new wiki page that covers the shaders installation and use. Today I did the first render Read More...