Domemaster3D End of Support

I've collaborated with Roberto Ziche on the development of the Domemaster3D suite of open source fulldome stereo and LatLong stereo production lens shaders for quite a few years now. The DomeAFL_FOV_Stereo lens shader that Rob Read More...

Autodesk’s Journey to VR Series Covers Domemaster3D in Maya and 3DS Max

Daryl Obert from the Autodesk "Maya Monday" tutorial series is working hard on a new project called "Journey to VR".  This new Autodesk video blog chronicles the tools, techniques, and leading projects/companies that are pushing Read More...

Making 360 – The Immersive Production Handbook

Last year I was involved as a contributing author of a new immersive media production handbook called "Making 360" that delves deep into the world of live action panoramic 360° video production techniques. The lead authors of the project Read More...

Google Developer Site Recommends Domemaster3D for Google Cardboard VR Producers

The official Google Developer site for the Google Cardboard virtual reality HMD (head mounted display) lists my Domemaster3D immersive rendering software as a recommended tool for panoramic stereo 360 degree production! Domemaster3D is Read More...

Maxwell Render ASCII Scene Format

I've started work on creating a Maxwell Render based ASCII text scene description format. This will make it easier for a visual effects artist, or a rendering technical director to make quick edits to a Maxwell scene file using a Read More...

The Fulldome Blog – Fisheye & Spherical Collection

Jason Fletcher of  "The Fulldome Blog" has finished the latest update to his big list of Fulldome/Panoramic 360°/VR lens shaders and post production tools. I'm constantly impressed with the rapid growth of the VR tools that have come Read More...