KartaVR for Fusion

“Karta” is the Swedish word for map. With KartaVR you can easily stitch, composite, retouch, and remap any kind of panoramic video: from any projection to any projection.

The KartaVR plug-in works inside of Blackmagic Design’s powerful node based Fusion Studio compositing software. It provides the essential tools for VR, panoramic 360° video stitching, and image editing workflows.

Unlock a massive VR toolset consisting of 114 nodes and 41 scripts that will enable you to convert image projections, apply panoramic masking, retouch images, render filters and effects, edit stereoscopic 3D media, create panoramic 3D renderings, and review 360° media in Fusion’s 2D and 3D viewers.

KartaVR integrates with the rest of your production pipeline through a series of “Send Media to” scripts. With a single click you can send footage from your Fusion composite to other content creation tools including: Adobe After Effects, Adobe Photoshop, Adobe Illustrator, Affinity Photo & Designer, PTGui, Autopano, and other tools.

The KartaVR plug-in makes it a breeze to create content for use with virtual reality HMDs (head mounted displays) like the Oculus Rift, Samsung Gear VR, HTC VIVE, and Google Cardboard. The toolset can also output “Domemaster” formatted imagery for exhibition in immersive fulldome theatres.

With KartaVR you can remap 360° media between LatLong, cylindrical, angular fisheye, domemaster, and countless cubic formats like the popular GearVR and Horizontal Cross layouts.

KartaVR was formerly known as the “Domemaster Fusion Macros”. With the release of KartaVR 3.0 the entire toolset has been revised and now meets the challenging needs of VR, 360° Spherical video, and theatrical fulldome production.

New Features in KartaVR 3.0

Stitch 360° Video in Fusion with a PTGui Project File
You can stitch 360° panoramic video directly in Fusion based upon a PTGui project file. This makes the process of building a 360° VR composite easy and fast. Stitching video in Fusion allows you to add visual effects, titles, logos, color correction, and paint out tripods directly in the Fusion compositing environment.

Oculus Rift Support in Fusion
An Oculus Rift stereo rendering camera provides the ability to view Fusion composites directly on Oculus Rift DK1 and DK2 head mounted displays. This feature works on Windows, Linux, and macOS systems that support HDMI video output. The Oculus Rift head tracking module is not supported, but manual navigation controls in Fusion can be used to interactively adjust the camera’s point of view.

UV Pass Based High Speed Panoramic Conversions
KartaVR is able to dramatically simplify the process of building a fast and high quality UV pass based panoramic 360° video stitch. This UV Pass technique allows you to stitch and remap imagery between any image projection imaginable.

Dig into the Example Projects
KartaVR now includes 54 Fusion example projects. Each one contains detailed descriptions of a panoramic compositing workflow. Explore the projects and learn new techniques that will take your VR project to the next level. There is also a fun roller coaster example that demonstrates how to render VR content directly in Fusion’s 3D animation environment.

Key Features of the KartaVR Toolset

Display Stereoscopic Media Right in the Fusion Viewers
KartaVR provides a set of panoramic viewer Macro LUTs that allow you to view 3D stereoscopic and 2D monoscopic 360° media directly in the Fusion viewers.

Review VR content on HMDs
The PanoView script allows you to click on any node and quickly send your 360° media to Oculus Rift or HTC VIVE head mounted displays using popular 360° media viewers like GoPro VR Player, RV, and Assimilate Scratch Player.

Test VR content on Phones and Tablets
Use the Publish Media to Google Cardboard VR View script to instantly generate a Google Cardboard VR View web page that can be viewed locally or accessed over WiFi on phones and tablets.

Panoramic 360° aware filters
Apply panoramic 360° aware filters that wrap around the left/right frame borders of 360° media and avoid the visual seam artifacts that can occur with the built-in Fusion filters.

Glow Filter

Unsharpen Mask Filter

Defocus Filter

Blur Filter


KartaVR Gallery

The Complete List of KartaVR 3.0 Nodes

Conversion Nodes
    • Angular2CubicFaces
    • Angular2Equirectangular
    • Angular2MeshUV
    • Cubemap3x22CubicFaces
    • CubicFaces2Cubemap3x2
    • CubicFaces2Cylindrical
    • CubicFaces2Domemaster180
    • CubicFaces2Equirectangular
    • CubicFaces2FacebookCubemap3x2
    • CubicFaces2FacebookVerticalStrip
    • CubicFaces2GearVRMono
    • CubicFaces2GearVRStereo
    • CubicFaces2HorizontalCross
    • CubicFaces2HorizontalStrip
    • CubicFaces2HorizontalTee
    • CubicFaces2MeshUV
    • CubicFaces2MrCube1Map
    • CubicFaces2VerticalCross
    • CubicFaces2VerticalStrip
    • CubicFaces2VerticalTee
    • Cylindrical2CubicFaces
    • Domemaster2Equirectangular
    • Equirectangular2Angular
    • Equirectangular2CubicFaces
    • Equirectangular2Cylindrical
    • Equirectangular2Domemaster180
    • Equirectangular2Domemaster220
    • Equirectangular2Fisheye
    • EquirectangularStereo2FisheyeStereo
    • Equirectangular2InverseAngular
    • Equirectangular2InverseDomemaster180
    • Equirectangular2InverseDomemaster220
    • Equirectangular2MeshUV
    • EquirectangularStereo2GearVRStereo
    • FacebookCubemap3x22CubicFaces
    • FacebookVerticalStrip2Equirectangular
    • FacebookVerticalStrip2CubicFaces
    • Fisheye2Equirectangular
    • FisheyeStereo2EquirectangularStereo
    • GearVRMono2CubicFaces
    • GearVRStereo2CubicFaces
    • GearVRMono2Equirectangular
    • GearVRStereo2EquirectangularStereo
    • HorizontalCross2CubicFaces
    • HorizontalStrip2CubicFaces
    • HorizontalTee2CubicFaces
    • MRCube1HorizontalStrip2CubicFaces
    • Rectilinear2Equirectangular
    • RectilinearStereo2EquirectangularStereo
    • VerticalCross2CubicFaces
    • VerticalStrip2CubicFaces
    • VerticalTee2CubicFaces
Filter Nodes
    • BlurPanoramicWrap
    • ColorCorrectorMasked
    • DefocusPanoramicWrap
    • DepthBlurPanoramicWrap
    • DisplaceEquirectangular
    • GlowPanoramicWrap
    • SharpenPanoramicWrap
    • UnSharpenMaskPanoramicWrap
Mask Nodes
    • AlphaMaskErode
    • AlphaMaskMerge
    • FisheyeCropMask
    • FisheyeMask
    • PTGuiMatteControl
Miscellaneous Nodes
    • DomemasterCrossbounceSim
    • MayaBackgroundGradient
    • MayaBackgroundGradientCubicFaces
    • MayaBackgroundGradientEquirectangular
Renderer3D Nodes
    • OculusDK1MonoRenderer3D
    • OculusDK1StereoRenderer3D
    • OculusDK3MonoRenderer3D
    • OculusDK2StereoRenderer3D
    • EquirectangularRenderer3D
    • EquirectangularRenderer3DAdvanced
    • CubicRenderer3D
    • CylindricalRenderer3D
    • CylindricalRenderer3DAdvanced
    • DomemasterRenderer3D
    • DomemasterRenderer3DAdvanced
Stereoscopic Nodes
    • StereoAnaglyphHalfColorMerge
    • StereoAnaglyphMerge
    • StereoOverUnderExtract
    • StereoOverUnderMerge
    • StereoSideBySideExtract
    • StereoSideBySideMerge
Transform Nodes
    • Offset
    • RotateCubicFaces
    • RotateEquirectangular
    • RotateGearVRMono
    • RotateGearVRStereo
UV Pass Nodes
    • UVAngular2EquirectangularGradientMap
    • UVDomemaster2EquirectangularGradientMap
    • UVEquirectangular2AngularGradientMap
    • UVEquirectangular2DomemasterGradientMap
    • UVGradientMap
    • UVPassFromRGBImage
    • UVPassFromRGBImageOnDisk
    • UVPassVideoStitchingTemplate
Viewer Nodes
    • ViewerOculusDK1Mono
    • ViewerOculusDK1Stereo
    • ViewerOculusDK1StereoOU
    • ViewerOculusDK2Mono
    • ViewerOculusDK2Stereo
    • ViewerOculusDK2StereoOU
    • ViewerCubicFaces
    • ViewerCubicFacesStereo
    • ViewerEquirectangular
    • ViewerEquirectangularStereo
    • ViewerEquirectangularStereoOU
    • ViewerMesh
    • ViewerMeshStereo
PanoView Supported Viewers
The new PanoView script allows you to click on any node and quickly send your Blackmagic Fusion based immersive 360° media files to an Oculus Rift or HTC VIVE head mounted display or external media playback program using one of the following media viewer tools:

    • Kolor Eyes
    • GoPro VR Player
    • Amateras Dome Player
    • Adobe Speedgrade
    • DJV Viewer
    • Live View Rift
    • QuickTime Player
    • RV
    • Assimilate Scratch Player
    • VLC
    • Whirligig
To learn more about the many features available in KartaVR be sure to check out the full online documentation.
Licensing Options
Single User License
The single user license allows the use of the software on a single computer.
10 User License
A 10 user license is available by special arrangement. This allows the use of the software on ten computers.

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  • Version: 3.0.1
  • Fusion Compatibility: Fusion and Fusion Studio, versions 7.x and 8.x
  • Operating System: Windows 7-10 64-Bit, macOS 10.10 - 10.12, and Linux 64-Bit RHEL 7+, CentOS 7+, Ubuntu 14+ distributions