It's been a while since I posted a Mikromedia example on my blog so I've put together a "Soccer Bounce" demo that uses the Mikromedia PIC32 board's accelerometer input to roll a soccer ball around on the TFT screen. The code was written using MikroC Pro for PIC32 and VisualTFT.
Download the Firmware
You can download the PIC32 Soccer Bounce Demo firmware from the Libstock website.
If you want to modify the code in MikroC Pro for PIC32 and compile your own version, you also need to download Dragan Regodic's excellent TFT Graphics library and the MikroElektronika Package Manager utility.
Here's a youtube video of the accelerometer sensor driving the soccer ball's motion:
For the sharp eyed blog reader, the soccer ball sprites might look familiar since they are assets from my 2012 Retrochallenge entry IRIX Soccer. For this firmware demo I've re-purposed the original IRIX Soccer sprite graphics and the ball rolling and collision code.